Command Console

The Command Console opens if you press M on your keyboard in Finding Bigfoot 2 and it is enabled. It can be enabled via the Options menu. It was added in the Alpha 2 build of the game and was set to be automatically disabled in the Public Beta.

Here are all of it's commands.

/Summon Meat - spawns in a meat.

/Summon Snake Skin - spawns in a snake skin.

/Chance Snake - has the chance to summon a snake.

/Chance Fox - has the chance to summon a fox.

/Chance Sticks - has the chance to summon sticks.

/Chance Poison Flower - has the chance to summon a poison Flower.

/Item Trap - Gives the player a trap.

/Item Camera - Gives the player a Camera. Allows for more than 8 cameras. But you can only use 8 of them.

/Item Meat - Gives the player meat.

/Item Medkit - Gives the player a med-kit.

/Item Ammo - Gives the player a single bullet.

/Item Rockets - Gives the player a rocket.

/Item Ancient_Ammo - Gives the player an Ancient Bullet.

/Item Pistol - Gives the player a Pistol.

/Item Flare - Gives the player a Flare gun.

/Item Ancient_Minigun - Gives the player an Ancient Minigun.

/Item Drone - Gives the player a drone.

/Item Knife - Gives the player a Knife. This is useless, due to the fact that the player starts with a knife.

/Item Campfire - Gives the player a Campfire. This is useless, due to the fact that the player has infinite campfires.

/Item Tent - Gives the player a tent.

/Item Sticks - Gives the player a stick.

/Item Tablet - Gives the player a tablet. The tablet does not work in the Valley or Town.

/Item Shovel - Gives the player a shovel.

/Item Night_Cam - Gives the player an Underground Vision Camera.

/Item Axe - Gives the player an ax.

/Item Snake_Skin - Gives the player a Snake Skin.

/Item Ice_Flare - Gives the player an Ice Flare.

/Item Stone_Shield - Gives the player a stone Shield.

/Item Temperature_detector - Gives the player a Temperature Detector.

/Item Small_Animal_Trap - Gives the player a Small Animals Trap.

/Bigfoot - sets the current area to where Bigfoot is.

/Temperature - sets the temperature of the player.

/statuswindow 1 Smashed - sets the 1st window to be broken.

/statuswindow 1 Intact - sets the 1st window to be Fixed.

/statuswindow 2 Smashed - sets the 2nd window to be broken.

/statuswindow 2 Intact - sets the 2nd window to be Fixed.

/statuswindow 3 Smashed - sets the 3rd window to be broken.

/statuswindow 3 Intact - sets the 3rd window to be Fixed.

/area Trap - sets what tile the current trap is placed on.

/area - sets the current tile.

/area Bigfoot - sets where Bigfoot is located.

/area Current - sets the previously visited land when visiting a new tile. This prevents repeat tiles. It is set to the current tile when you go to visit a new tile.

/area meat - sets what tile the current meat is placed on.

/area tent - sets what tile the current tent is placed on.

/area Meat 2 - sets what tile the spawned in meat from foxes is placed on

/area Camera 1 (1-8) sets the tile the current camera is placed on.

/Bigfoot Health - sets Bigfoot's health

/Bigfoot Difficulty - sets Bigfoot's difficulty. Some difficulties prevent him from visiting camp, ect.

/doorstate - sets the state of the door, open or closed.

/summon Mask - summons a mask that attacks Bigfoot.

/heal - heals the player.

/Lose - makes the player lose, like if they lost all health.

/win - displays the credits.

/weather rain - makes it rain.

/weather snow - makes it snow. This is the only way to see it snowing in Finding Bigfoot 2.

/story Valley - shows the story from the Valley

/story Mountains - shows the story from the mountains.

/story Town - shows the story from the town.

/end - stops the project.

/damage - hurts the player.

/pose - change bigfoot's position to run to when fleeing the player.

/weather dark - starts a dark night.

/Pictures Required - sets the amount of pictures required to win. Added in the Public Beta.

/Pictures Taken - sets the amount of pictures already taken. Added in the Public Beta.

/area Snake Skin - sets the current area of the snake skin dropped by the snake. Added in between the Public Beta and Preview Beta

/area Shock_Trap - sets the current area of the Shock Trap placed by the player.

/area Poison_Meat - sets the current area of the Poison Meat placed by the player.

/item Water_Bottle - gives the player Water

/item Poison_Meat - gives the player a Poison Meat

/item Shock_Trap - gives the player a Shock Trap.

/item RobotFox - gives the player a Robotic Fox.

/RobotFox Mode Set 1 Yes - Sets the fox to come back to you like if you pressed the Call Back button.

/RobotFox Mode Set 1 No - Sets the fox to stop coming back to you.

/RobotFox Mode Set 2 Yes - Sets the fox to self destruct

/RobotFox Mode Set 2 No - sets the fox to stop self destructing.

/RobotFox Value 1 - sets the fox's health.

/RobotFox Value 2 - sets the number of times the fox has attacked.

/area RobotFox - sets what tile the Robotic Fox is located on.

/Day - Set the current day.

/supply 1 - spawns in the first supply.

/supply 2 - spawns in the second supply.

/supply 3 - spawns in the third supply.

/chance Dark - has the chance to summon a Dark Creature.

/area Poison_Meat2 - sets what tile the spawned Poison Meat from the Dark Creature is located.

/summon Poison Meat - Summons Poison Meat.

/Character 1 - sets the player's character to Nick.

/Character 2 - sets the player's character to Joe.

/Character 3 - sets the player's character to Blaze.

/Character 4 - sets the player's character to Slack.

/Character 5 - sets the player's character to Anna.

/Character 6 - sets the player's character to Roberto.

/Character 7 - sets the player's character to Dusty.

/item SAT - gives the player a Small animals trap.

/Options - opens the options menu